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Indebted to the wrong people, and with his life on the
line, hired gun Booker DeWitt has only one opportunity to wipe his slate clean.
He must rescue Elizabeth, a mysterious girl imprisoned since childhood and
locked up in the flying city of Columbia. Forced to trust one another, Booker
and Elizabeth form a powerful bond during their daring escape. Together, they
learn to harness an expanding arsenal of weapons and abilities, as they fight on
zeppelins in the clouds, along high-speed Sky-Lines, and down in the streets of
Columbia, all while surviving the threats of the air-city and uncovering its
WITH THE UNITED STATES EMERGING AS A WORLD POWER, THE FLOATING CITY OF COLUMBIA IS
A MIGHTY SYMBOL OF AMERICAN IDEALS, LAUNCHED WITH GREAT FANFARE TO THE CHEERS OF A
CAPTIVATED PUBLIC. BUT WHAT BEGINS AS AN ENDEAVOR OF HOPE SOON TURNS TO DISASTER, AS
THE CITY DISAPPEARS INTO THE CLOUDS, ITS WHEREABOUTS UNKNOWN. THE GREATEST
ACCOMPLISHMENT IN AMERICAN HISTORY HAS VANISHED WITHOUT A TRACE.
THE PLAYER ASSUMES THE ROLE OF FORMER PINKERTON AGENT BOOKER DEWITT, SENT TO
COLUMBIA TO RESCUE ELIZABETH, A YOUNG WOMAN IMPRISONED THERE SINCE CHILDHOOD. HE
WILL DEVELOP A RELATIONSHIP WITH ELIZABETH, AUGMENTING HIS ABILITIES WITH HERS SO THE
PAIR MAY ESCAPE FROM A CITY THAT IS LITERALLY FALLING FROM THE SKY. DEWITT WILL LEARN
TO FIGHT FOES IN HIGH-SPEED SKY-LINE BATTLES, ENGAGE IN COMBAT BOTH INDOORS AND
AMONGST THE CLOUDS, AND HARNESS THE POWER OF DOZENS OF NEW WEAPONS AND ABILITIES.